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Patch Notes: 1.16+552
October 25, 2024
by
Wildermyth
5
Fixed bug where enemy group for generic campaigns wasn't applied Fixed bug where heroes with spelltouched and Deepist tattoos would become transparent in some cases Tools: Fixed Mod Injection bugs wit...
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Patch Notes: 1.16+551
October 02, 2024
by
Wildermyth
4
Fixed bug in All the Bones of Summer where mystic and child would stop gaining relationship points if you ended their rivalry Fixed bug with navigating heroes via controller on Final Preparations Fixe...
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Patch Notes: 1.16+550
September 11, 2024
by
Wildermyth
7
Fixed issue with increased loading times for certain dialogs (like gear get and character sheets) for players with many mods Tools: Fixed some bugs with Mod Injection...
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Patch Notes: 1.16+549
September 04, 2024
by
Wildermyth
7
Fixed possible modding security risk Fixed bug where selected Omenroad odes would reset if you switched to a non-challenge campaign Fixed bug where Terror's Talons only worked in A Walk in the Unlight...
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A Farewell
June 21, 2024
by
Wildermyth
10
Active development on Wildermyth is coming to an end Hi, this is Nate Austin, co-owner of Worldwalker Games. Wildermyth has been a wonderful journey for us, but that journey has now come to an end. We...
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Wildermyth: Omenroad is Available NOW!!!
June 21, 2024
by
Wildermyth
7
OUR NEW DLC IS AVAILABLE NOW! Wildermyth: Omenroad is now available for purchase! The Omenroad DLC gives you a new way to play Wildermyth. For the fighters, we have a roguelike tactical challenge mode...
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Patch Notes: 1.15+505 Orien Marten
October 11, 2023
by
Wildermyth
4
1.15 Orien Marten Russian Support Added! Plus Rewritten Events and QoL+Bug Fixes Wildermyth is now playable in Russian! After a much anticipated wait, Wildermyth's Russian translation is now complete!...
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Patch Notes: 1.14+486 Elona Rib
July 07, 2023
by
Wildermyth
9
1.14 Elona Rib French Translation, Rewritten Events, a New Hairstyle, and General Support Wildermyth is now playable in French! At last! French speakers are now able to play Wildermyth in their native...
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Wildermyth: Armors and Skins is Available NOW!!!
May 04, 2023
by
Wildermyth
6
OUR FIRST DLC IS AVAILABLE NOW! Armors and Skins unlocks four new armor types per class (with two tiers each) and four new Humble Ginnings per class, for a total of 36 new outfits—this triples the n...
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Patch Notes: 1.12+469 Dashel Wilde
March 21, 2023
by
Wildermyth
6
1.12 Dashel Wilde Small Update: New Artifact Weapons, Rewritten Event, and Bug Fixes Hi adventurers! We have a small update for you all this month to usher in the spring season. We've rewritten the ev...
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Patch Notes: 1.11+460 Firlow
December 21, 2022
by
Wildermyth
7
1.11 Firlow Our German and Spanish Translations are live! +New Comics, Hairs, Augments, and Gorgon Changes Happy Holidays, Adventurers!! We have a lot of exciting new things for the holiday season for...
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Patch Notes: 1.10+453 Suna Lo Haster
November 21, 2022
by
Wildermyth
7
Our Portuguese Translation is Live! After over a year of hard work, we're so pleased to announce that our Brazilian-Portuguese translation is live! (Translation by Edson Belo de Oliveira Júnior - @mu...
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Patch Notes: 1.9+438 Eve Vallenlong
August 26, 2022
by
Wildermyth
4
1.9+433 Eve Vallenlong + Gorgon Plushie Release Attack Synergy Updates, Controller Tweaks, New VFX, and a Gorgon Plushie! Hail, adventures! We have an update for you all that makes some big changes to...
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Patch Notes: 1.8+430 Mara Mallard
June 23, 2022
by
Wildermyth
8
GOG Release, QoL Legacy Browser Updates, New Events, Improved Controller Support, and more! Wildermyth is now available to purchase on GOG! We've been working on this for a while, so we're excited it'...
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Patch Notes: 1.6+399 Edina Gramling
March 03, 2022
by
Wildermyth
7
26 New Theme Abilities, Warding Changes (+New Merch)! We're so excited to bring you 26 new abilities in this update!! Themes and pets now all have unique upgrades that are available to choose when lev...
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Patch Notes: 1.5+389 The Sunswallower's Wake
January 24, 2022
by
Wildermyth
9
The Yondering Lands have more stories to tell... The Sunswallower's Wake is a three chapter campaign for legacy heroes, focused on Vulta, an ancient enemy of the Yondering Lands. This story is unlocke...
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Patch Notes: 1.4+375 Joria
December 16, 2021
by
Wildermyth
4
Artifact Weapons, New Hairs, and Fixes Happy Holidays, Adventurers! Before we sign off for the month, we have a few things to send you off into the New Year. First, we have eight gorgeous new Artifact...
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Patch Notes: 1.3+363 Dolse Ponder
October 29, 2021
by
Wildermyth
6
New Events, Fixes, and Exciting Merch! For this patch we've added four new events and revised two existing comics with updated visuals and narrative; they will appear in generic and villain campaigns...
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Patch Notes: 1.2+353 Uvbera Armistia
September 23, 2021
by
Wildermyth
9
For this patch we're rolling out 6 new generic chapters. These will now be in the mix when you start a new generic campaign. There's some really fun fights in there, especially for the final chapters...
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Patch Notes: 1.1+345 Aremella Errowlair
August 17, 2021
by
Wildermyth
8
It's been a little while since launch and we want to first of all thank our community for the passion and support! It's been overwhelming at times, and we're really humbled and happy. We've got some s...
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Patch Notes: 1.0+318 All the Bones of Summer Hotfix 2
June 17, 2021
by
Wildermyth
6
A quick little hotfix for the most pressing issues discovered since launch. We've had a ton of GREAT feedback and we're excited to polish the game up further and move forward! 1.0+319 All the Bones of...
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Wildermyth 1.0 is LIVE!
June 15, 2021
by
Wildermyth
7
Wildermyth 1.0 We've reached our 1.0 milestone and we're on sale this week! Wildermyth has reached 1.0! That doesn't mean we're all done, but it does mean we think it's a complete game and we won't be...
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1.0 on June 15
May 18, 2021
by
Wildermyth
6
Wildermyth is coming out of Beta! I'm having a hard time typing this. We finally have a date. It's been a long road for Wildermyth, and there's more to come, too, but we are now ready to call it compl...
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Patch Notes: 0.38+282 Codander Doomwage
May 13, 2021
by
Wildermyth
4
Drauven Rework, new buttons, legacy browser, and more! We're delivering 3 Roadmap items in this patch! Drauven have been reworked with a bunch of new and terrible (for the heroes) abilities. The cente...
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Price Change Coming May 1
April 21, 2021
by
Wildermyth
6
We’ll be raising the price of Wildermyth on May 1 We’re reaching out to let everyone know our official pricing for the game’s upcoming launch: $25 (USD, or your local equivalent). We feel that t...
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Patch Notes: 0.37+274 Ren Northfield
April 13, 2021
by
Wildermyth
6
Multiplayer cleanup, and other small stuff. Following through on our experimental multiplayer, we've done some work cleaning up the experience. We're compressing traffic now, which is incompatible wit...
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Patch Notes: 0.36+270 Daghen Dimmerhelm
April 01, 2021
by
Wildermyth
4
And we're back with another small patch. We've had a few hotfixes along the way so these change notes are pretty short, but there's some good stuff in there, check it out! We aim to ship every two to...
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Patch Notes: 0.35+259 Daghen Dimmerhelm
March 17, 2021
by
Wildermyth
6
0.35 Daghen Dimmerhelm More Incursion Work, Remembered Places, More Events! This time we're continuing to iterate on incursions and how they fit in the overall overland gameplay. We felt they were sti...
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Patch Notes: 0.34+253 Elsee Arcwright
February 25, 2021
by
Wildermyth
5
Incursion Redesign, Crafting at Towns, More... We've made some big changes to our overland gameplay! A big goal of ours over the next few patches is to make the overland layer feel more strategically...
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Patch Notes: 0.33+248 Gwynne Flutebody
January 28, 2021
by
Wildermyth
5
Stories Carved in Stone There's a new way to play Wildermyth. You can now select "Carved in Stone" when starting a new game. This is similar to "ironman" or "commitment mode" in other games - there's...
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Patch Notes: 0.32+243 Anselle Evan
December 22, 2020
by
Wildermyth
6
We've got some real nice stuff this time. We've reworked all the "unique" weapons, added tiers for them so they can persist over the legacy, and made them special with stats and/or abilities. So now y...
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Patch Notes: 0.31+235 Sani Cavern
November 25, 2020
by
Wildermyth
5
New Monsters, New Music! Some exciting stuff that's been in progress for a while finally came together in this patch. We have 9 new monsters, each of the 5 monster groups get 2 (except Gorgons who onl...
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Patch Notes: 0.30+225 Lynn Yates
November 11, 2020
by
Wildermyth
3
Now that we've shipped our Thrixl campaign, we're taking some time to fix some little stuff and work in new content. This patch has a lot of relatively minor changes, many of which have been player re...
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New Campaign! Eluna and the Moth (0.29)
October 26, 2020
by
Wildermyth
4
We're very excited to announce our fourth main campaign, "Eluna and the Moth." This is the most the intricately crafted experience we've ever delivered, and we're very proud of it. This story focuses...
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Ulf Wast Hotfix Collection
October 01, 2020
by
Wildermyth
2
We updated some stuff over the last few days We've shipped a series of small patches, mostly to update our Chinese localization in response to feedback. (Thanks!!) There are also a couple bug fixes an...
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Patch Notes: 0.28+183 Ulf Wast
September 24, 2020
by
Wildermyth
3
0.28 Ulf Wast: Chinese language and 20% off to celebrate! (The sale will be live a few hours after this announcement, at 10 AM Pacific, 1AM in China, sorry for the inconvenience.) We're extremely happ...
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Patch Notes: 0.27+164 Sable Nettelmoth
September 01, 2020
by
Wildermyth
3
Undo, Limited Legacy Recruitment, and Translation Tech This patch crosses some important long-term work off our list, introduces some minor gameplay changes, and polishes up a few little things. We no...
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Patch Notes: 0.26+161 Thollop
August 13, 2020
by
Wildermyth
2
Legacy heroes now show up on the main menu instead of the same boring crew. We've also got several more improvements to our graphics behavior, fixing some bugs with Alt-Tab and Mouse behavior, and imp...
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Patch Notes: 0.24+150 Jia Trackvell
July 14, 2020
by
Wildermyth
HUD Art and Bugfixes Heroes in Wildermyth fight off waves of bugs with staves, spears, and terrifying thorn-vine-arms. Devs fight off waves of bugs with keyboards and mice. Who has the easier job? You...
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Patch Notes: 0.23+146 Triss Thornfire
June 27, 2020
by
Wildermyth
1
Legacy Campaigns, and UI Art (part 1) Legacy Campaigns are here! We're launching a 3-chapter generic campaign that's designed for legacy heroes. If you've been craving a new challenge, we've got it fo...
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Patch Notes: 0.22+142 Calidia and Gari
June 18, 2020
by
Wildermyth
4
The game is starting to get more difficult. We took a look at the feedback we've been getting and we felt that the game has gotten too easy in recent patches, particularly on the higher difficulty lev...
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Patch Notes: 0.21+139 Kyrmark
May 28, 2020
by
Wildermyth
7
More customization, bugs, and tool improvements! This patch we're adding a bunch more character customization options. You can now customize your gender, body type, voice, and attraction. As part of t...
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Patch Notes: 0.20+137 Aulander Jaeger
May 13, 2020
by
Wildermyth
3
Theme balance, potency, relationship locks This patch addresses a fair bit of feedback we've been getting re: theme attacks, potency, armor, and Battledance. The goal with themes and potency is to all...
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Patch Notes: 0.19+135 Adivia
April 21, 2020
by
Wildermyth
2
Family Improvements, Theme advancement, and Beards! This patch delivers several popular roadmap items. Firstly, children now track both parents, and family relationships are now preserved in the legac...
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Patch Notes: 0.18+129 Dahlia Leraan
April 01, 2020
by
Wildermyth
4
We're hunkering down, sheltering-in-place, and fending off grouchy toddlers to bring you updates! We've got some new events, a bunch of tool improvement for starting your own campaigns and stories, an...
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Patch Notes: 0.17+123 Adrien Vehemen
March 18, 2020
by
Wildermyth
4
It's our first patch since the latest campaign release, and we've got stuff : XP got a rework (making it easier to level up new heroes late-game) and XP gain is more visible now after battles. Transfo...
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0.16+118 Monarchs Under the Mountain
March 02, 2020
by
Wildermyth
8
We're excited to announce our new campaign story, Monarchs Under the Mountain! It's a five chapter story that focuses on the Deepists, and allows you to start off with legacy heroes. We're really happ...
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Patch Notes: 0.15+114 Lylcon Stormpuck
February 18, 2020
by
Wildermyth
5
This update brings a rework to the Deepist monster group. In general Deepists will rely less on channelling and transforming, and should be more thematic and engaging. We're getting ready to release o...
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Patch Notes: 0.14+112 Juli Brickers
February 04, 2020
by
Wildermyth
4
We have several new events and tidings in this patch, including a new pet introduced as a reward from one of our Discord contests! We gave a lot of attention to movement feedback, so that you'll be ab...
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Patch Notes: 0.13+109 Pixle Masterson
January 24, 2020
by
Wildermyth
2
This patch, we gave Hunter abilities and Common abilities a significant pass. Some are modified, some are removed, and some are brand new. The ranged Hunter should be more fun & balanced since we nerf...
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Patch Notes: 0.12+106 Pixle Masterson
January 09, 2020
by
Wildermyth
2
This updates collects a bunch of bug fixes and balance tweaks. We have increased armor overall for heroes, mostly via outfits. We've updated and reworked several stories. We've made a bunch of small i...
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Roadmap to 1.0
December 11, 2019
by
Wildermyth
4
Since we released we've been getting a lot of questions about various features, bugs, and additions to the game. We've created a roadmap so you can see what we plan to add for our 1.0 release. This do...
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Patch Notes: 0.11+103 Opellia Bluster
December 10, 2019
by
Wildermyth
3
This update focuses on balance and difficulty feedback. We plan to ship updates every two weeks. We've nerfed bows, because they were too dominant especially at higher difficulty levels. We've also re...
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Patch Notes: 0.10+98 Ryvio Wartmarch
November 26, 2019
by
Wildermyth
4
For this release we've been focusing on fixing bugs and making small improvements in response to your feedback. We plan to ship updates every two weeks. The major focus for this patch is bugs and cras...
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Wildermyth is Back Up on Itch
November 13, 2019
by
Wildermyth
6
Wildermyth is finally out in the wider world on Steam Early Access, which means we're back up on itch as well! Huge thanks to our Discord and all of the beta players who have helped bang this game int...
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Patch Notes: 0.9+88 Cathryn Del Hunt
November 11, 2019
by
Wildermyth
4
0.9+88 Cathryn Del Hunt This patch is all about responding to feedback from our players who have been playing on higher difficulties. Several cheesy strategies have been nerfed, and other balance impr...
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Patch Notes: 0.8+86 Grifwit Marten
October 31, 2019
by
Wildermyth
6
0.8+86 Grifwit Marten We've got a Halloween update for you, with a couple new ghost (skeleton) stories. Also remember! Today is the last day to get Wildermyth at the discount beta price! We will be ta...
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How to: Write your own Villain for Wildermyth - Part 3
October 22, 2019
by
Wildermyth
7
This is part 3 of a series where I'll teach you how to write and implement your own "main story" for Wildermyth. Part 1 - Make a Mod, Make a Villain Part 2 - Make a Custom Fight Wildermyth is a mythma...
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Beta coming to an End Oct 31
October 16, 2019
by
Wildermyth
7
Today we announced our release date for Steam Early Access. Our Beta period is coming to an end. Well, we expect that development is going to continue in much the same way, but hopefully with an even...
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Patch Notes: 0.7+74 Agarantha
October 16, 2019
by
Wildermyth
3
0.7+74 Agarantha New Villain!! Enduring War - A five chapter Morthagi story Thrixl Rework Thrusk has 2 small attacks Dweaver can teleport to interfusion, guard Bard can turn a thrusk into a Big Thrusk...
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How To: Write your own Villain for Wildermyth - Part 2
August 30, 2019
by
Wildermyth
4
How to: Write your own Villain for Wildermyth - Part 2 This is part 2 of a series where I'll teach you how to write and implement your own "main story" for Wildermyth. See Part 1 here (Note - if you c...
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Patch Notes: 0.6+68 Thalius
August 30, 2019
by
Wildermyth
4
0.6+68 Thalius This patch introduces our first Villain. "Villains " are overarching plots that give an overall story to the campaign. Also, there's a total rework of our weapons, with over 200 new wea...
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0.5+62 Garnoc Ambertoe Hotfix
July 31, 2019
by
Wildermyth
5
0.5+63 Garnoc Ambertoe Fix a crash when saving and loading the same game several times (save games were progressively bloated each time they were loaded) Your saves will be un-bloated on load, and sh...
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How To: Write your own Villain for Wildermyth - Part 1
July 22, 2019
by
Wildermyth
7
We call Wildermyth a "mythmaking RPG" because or philosophy is to put as much storytelling power into your hands as possible. Part of that is exposing our tools so that players can craft their own sto...
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Patch Notes: 0.5+59 Garnoc Ambertoe
July 22, 2019
by
Wildermyth
3
0.5+59 Garnoc Ambertoe Stunt Rework: Stunt gives a flat damage bonus based on weapon tier. Increased base stunt chance to ~15% Mystic attacks and theme attacks can stunt. Stunt chance decreases fo...
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A Midsummer Night's Check-In
July 06, 2019
by
Wildermyth
5
Hi guys, it's Annie! It's also summer. Which means in Texas (where Nate and I are), the heat is slowly getting heavier... the kids are around more... and development hours become scattered and preciou...
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Design Journal: Campaign Balance
June 19, 2019
by
Wildermyth
6
Hi! I'm Jackson, a designer and QA tester for Wildermyth. I'm gonna discuss how we've made some significant changes to help balance both individual battles and the campaign as a whole. I'll start by e...
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Patch Notes: 0.4+55 Ayla Mormont
June 12, 2019
by
Wildermyth
4
0.4 +53 Ayla Mormont New Story: Ghost in the Machine New Story: For a Friend (Thorny hook quest) New Story: Satisfaction New Story: Well Oiled Machine New Story: Send Off New Story: Glorp New Story: O...
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Dreamhack Roundup
June 06, 2019
by
Wildermyth
8
We had a great time at Dreamhack Dallas! My favorite thing about the show was the chance to meet a bunch of passionate indie devs. We're all in this to make the games we want to play, and there's som...
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Patch Notes: 0.4+51 Wilin Thrangild
May 14, 2019
by
Wildermyth
4
0.4 +50 Wilin Thrangild New Combat Music! New Story: A Squeak in the Night New Story: Worlds Apart New Story: The Maker New Story: The Shape of Things to Come New Story: Needed Elsewhere New Story: Sc...
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Design Journal: Villains
May 14, 2019
by
Wildermyth
8
I'm gonna talk about how we're designing a major new feature we're calling Villains. I'll start with some history and background to cover the motivation, and then I'll get into our proposed solution (...
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Patch Notes: 0.4+46 Aumona Shuremill
April 24, 2019
by
Wildermyth
5
0.4 +46 Aumona Shuremill New Story: Drauven Bird New Story: Former Colleagues New Story: The Inhabitant Added "turns remaining" info for certain buffs/debuffs Fixed a crash bug from a player report Fi...
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Mac and Linux Support! v0.4 +44 Eef Dram
April 15, 2019
by
Wildermyth
4
We're super happy to announce support for Mac an Linux! Going forward, windows, mac and linux builds will be released together every patch. Also, some other cool stuff. Here are the patch notes: 0.4 +...
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Patch Notes: 0.3+34 Bronken Stuart
March 28, 2019
by
Wildermyth
2
0.3 +33 Bronken Stuart Five chapter campaigns now give two legacy promotions check the load dialog for previously completed 5 chapter campaigns, if there's an alert, you should be able to go back to t...
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Patch Notes: 0.3+28 Maykin Storm
March 14, 2019
by
Wildermyth
2
0.3 +28 Maykin Storm Added some more stories! Added some tidings Fix a crash where Turkish players could not start a game. Fixed a soft-lock caused by sweltering stars Fixed a soft-lock caused by comp...
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Patch Notes: 0.3+24 Muse Grey
March 07, 2019
by
Wildermyth
4
Bunch of bug fixes, and responding to feedback! 0.3 +24 Muse Grey Attempt to fix three crashes based on player logs (thank you!!) Improved Feedback tool can now optionally send all logs, save game, le...
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Patchnotes: 0.3 +19 Grifbar Downing
March 02, 2019
by
Wildermyth
3
Hey it's our first hotfix, and we haven't been live 24 hours! I don't know whether to be proud or ashamed :-P 0.3 +19 Grifbar Downing fix a bug where european players would not benefit from fractional...
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Welcome to the Yondering Lands
March 01, 2019
by
Wildermyth
2
This is real This game has been in development for 5 years. For most of that time, the core team was three people: a programmer, an artist, and a writer. We started with a pretty simple idea, we thoug...
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