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I purchased this some years ago on GOG but recently had a problem on Linux with the audio not playing after the latest Debian update. I'm hoping these fixes can be employed by the developers in future builds so users don't have to struggle with it.


I heard that patching the sound libraries can fix it, but I struggled to find instructions on how to do thise, since the command mentioned in the console error log isn't present in the latest debian. Here's what I did to fix it:

Download an execstack package from below:

https://snapshot.debian.org/archive/debian/20200413T201859Z/pool/main/p/prelink/

Go into the wildermyth/game/lib folder

You'll see a file called fmod-jni.jar

Extract the archive, which will create a folder (fmod-jni)

Enter that folder, then go into fmod_runtimes

You'll see three .so files:

libfmod.so

libfmodstudio.so

libfmodJNI.so

I found I needed root permissions to run the command but that may not be necessary, but I did:

su root

sudo su

and then ran execstack -c on each of those:

execstack -c libfmod.so

execstack -c libfmodstudio.so

execstack -c libfmodJNI.so

I then opened the fmod-jni.jar in the wildermyth/game/lib folder with an archive explorer and copied the patched versions of those libraries back into the fmod-jni.jar file (which is just a zip with the extension renamed to .jar - so you can probably just recreate the file.

After that, I made sure the temporary copy of the libfmod.so files were not left behind to conflict, so I deleted the /tmp/jnigen folder

I suspect the developers should probably do this on future packagings of linux versions.

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With glibc version 2.42, they introduced a tunable to ensure compatibility.

You can check your glibc version with:

$ ldd --version

You can run the game with:

$ GLIBC_TUNABLES=glibc.rtld.execstack=2 ./wildermyth


Using execstack  or updating fmod libraries are probably more elegant ways but hey :/

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Will there be any console ports?

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Yes, they are in progress, but will take some time as it is a FULL port (can't run java on consoles!)

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Any news on this?

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Switch in the way

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Hi, is it possible to play with a friend who owns the game on steam if I own it through itch?

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Yes, it's possible, the easiest way is to sign in with an Epic account, which you can find in the options menu. (The account is free and just lets us use their networking to enable crossplay.) Then crossplay should work just fine. (they also have to have crossplay turned on, which it is by default.)

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yay thats great, thanks so much!!!

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My review of Wildermyth. It was a game I started in beta what feels like a LONG time ago. This turn-based RPG has the heart and soul of an old school RPG, but with quirky modern sensibilities. It's dynamic "procedural" storytelling really allows for a unique experience as your characters progress, grow older, and change. Mostly, I just dipped in and out of this game in small chunks as there wasn't a single overarching story to hold my interest, but what was there was captivating. Also, the tabletop RPG feel of the game, with its card-like characters and its graphic novel-esque cutscenes were always appealing. If you want to play a game that has elements of a lot of games, but ultimately feels completely unique, this is it.

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This is a wonderful game. Thanks for creating it.

Hey,

Loving the game so far! Is it possible to rename your company? I left an unfortunate typo in my company name that I'd love to correct somehow. 

Is the All the Bones of Summer Hotfix 7 going to be uploaded here soon? I'd rather buy the game DRM free here rather than on Steam but it would be good to know that this version will be maintained. Or maybe I should wait for a GOG release?

It has been updated.

Looks like something's wrong with the Linux build. Traceback here

(1 edit)

Thanks for these logs - is this repeatable? Also to be clear we haven't heard from other linux users and it doesn't seem like it would be a linux-specific issue, but I could be wrong.

Not repeatable at all. It launches properly now.

Probably just needed a reboot. Sorry for the bother

Oh, one question though

If I want to move my save over from the Steam version, where do I put it?

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I figured it out

mv -f (steam library)/steamapps/common/Wildermyth/players (itch library)/wildermyth/

right, the /players folder has everything

Is the status of this game still in development or have the itch io page not been updated yet? The steam page don't mention that it is in early access. 

Oh, I need to update the description, thanks for reminding me!

Ah. NP :) 

Absolutely loved what i've seen so far from a twitch stream. ^.^

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One Oh! One Oh! One Oh! One Oh! One Oh! One Oh! One Oh!

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