A downloadable DLC

Buy Now$9.99 USD or more

This is not a stand-alone game!

This is additional content for Wildermyth. You must own the base game to use it.


The Omenroad DLC gives you a new way to play Wildermyth. For the fighters, we have a roguelike tactical challenge mode with progression across runs. And for the lovers, we have A Walk in the Unlight, a new story campaign that uses the Omenroad format to take your heroes past the edge of the Yondering Lands and into worlds beyond.


Challenge Mode

Legacy Heroes and Greenhorns alike run a gauntlet of battles, each increasing in difficulty. A node map replaces the Overland map and your party chooses a path by following your appetite for risk and reward.


Transformations, pets, and other rewards are present within the fights themselves, making it a tactical choice which ones to pick up. As a challenge mode, Omenroad runs don’t take place within a larger story and you won’t encounter random story events.


At the end of a run, promote your favorite heroes and bring them back into the base game. In between runs, increase Peril for more of a challenge and equip Odes to make your party stronger.


You’ll get:

  • 20 new boss fights
  • 20 new unlockable artifacts and augments
  • New Shadow spirit and Shadow weapons to discover in both Omenroad and the base game
  • 75 new battle maps with new objectives
  • A “Wall of Fame” with twelve challenge-based titles for heroes to earn
  • And for those hungry for another Wildermyth campaign…

You Are Invited to the Neverbefore Ball!

Our new campaign uses the Omenroad format to tell a Wildermyth story, following two adventurers into Netherflare, the land of the lost. There they encounter faces both fresh and familiar, crossing the phantom-lands of a thousand Yonderings to arrive at a mystical ballroom in a dragon’s castle.

As in the challenge modes, a node map will replace the Overland map and no random story events will occur. Instead, all the stories you’ll encounter have been written specifically for this campaign, making it our most extensively written campaign, by far.

Expect to find:

  • A sprawling story that touches on the lore of all our previous campaigns
  • A new biome: Netherflare!
  • More than 25 new battle maps!

Come see what weird wonders will upend you, and who might wander at your side, as you take A Walk in the Unlight.


Purchase

Buy Now$9.99 USD or more

In order to download this DLC you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Wildermyth - Omenroad.zip 186 bytes

Comments

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(1 edit) (+2)

Nice update! Thanks for the effort you put in this game.

Just a little question: Once you have the DLC, how much of the Omenroad content is available on regular campaigns? Only the Shadow weapons or anything else?

There seems to be a ton of new content. However, I feel that omenroad runs strip the game of a good part of its fun and prefer traditional campaigns...

(+2)

Shadow weapons and the 20 other unlockable weapons/artifacts will show up in regular campaigns, and you can use your legacy heroes from regular campaigns in Omenroad runs and vice versa. Other than that, it's mostly separate.